Tuesday, October 11, 2022

P1 - Games Proposal - Week 3 & 4

 

Games Proposal - Project 1


Week 3 (04/10) & Week 4 (11/10)

Developing my Idea / Tutor Advice / Changing Idea

After pitching my idea to my tutors and getting their feedback I tried expanding my ideas more to make the game more unique, for example, my tutors weren’t sure about what was unique about my character for the first level and if I was going to be using him for the other levels too, so I decided to have different characters for each level.


Developing my Idea

Idea for Level 1

Theme & Boss - The level would be in the forest and the main boss for it would be a big spider who would be shooting webs to trap the player. To get the web off the player you’d need to wiggle the mouse. During the boss fight, there will be mini spiders coming out of the tree to attack the player.

Main Character – The character for level 1 would be Blue and his special ability is Heavy Weight which destroys enemies with one jump, Blue would need to collect umbrellas to help him control the fall. Since he’s heavy, he will fall quicker than the other characters and won’t move from side to side as fast.

Minions - For the small minions I would have things like small puffy spiders, flies and sticky slim so it matches the theme for the level.

Idea for Level 2

Theme & Boss - The level would be in a Japanese Haunted Dojo and the main boss for it would be a Demon Oni Mask who would be using a fire jutsu to hit the player. From time to time the boss would go invisible, so the player would need to dodge the fireballs and watch out for the small enemies until there was an opportunity to attack the boss again.

Main Character – The main character for level 2 would be Shiro and his special ability is dexterity &  and he can slow time down. Shiro is a ninja so he is faster than Blue and he will be able to slow time down with the kame jutsu power-up that will be spawning randomly like the other power-ups through the level.

Minions - Enemies: For the small minions I would have small puffy spiders, ghosts, and bats and throughout the level before the boss fight, the Oni Demon would be hitting the screen with his hands so the player would need to dodge that.


Tutor Advice

After having a chat and getting feedback from my tutors I’ve realised that the project I was going to do wasn’t really showing off my level design skills which had me questioning if that was really something I wanted to spend time on if I couldn’t use it on my portfolio if executed correctly.

Because of that, I decided to change my game idea and make something more simple, but more interesting.

It was a risk since I didn’t have as much time as I would if I had this idea from the beginning, but I am happier with the new project and different from the first one I am showing my level design a lot more.

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