Games Proposal - Project 1
Week 3 (04/10) & Week 4 (11/10)
Developing my Idea / Tutor Advice / Changing Idea
After pitching my
idea to my tutors and getting their feedback I tried expanding my ideas more to
make the game more unique, for example, my tutors weren’t sure about what was
unique about my character for the first level and if I was going to be using
him for the other levels too, so I decided to have different characters for
each level.
Developing my Idea
Idea for Level 1
Theme & Boss - The level would be in the forest and the main boss for it would be a big
spider who would be shooting webs
to trap the player. To get the web off the player you’d need to wiggle the
mouse. During the boss fight, there will be mini spiders coming out of the tree
to attack the player.
Main Character – The character for
level 1 would be Blue and his special ability is Heavy Weight which destroys enemies with one
jump, Blue would need to collect umbrellas to help him control the fall. Since
he’s heavy, he will fall quicker than the other characters and won’t move from
side to side as fast.
Minions - For the small minions I would have
things like small puffy spiders, flies and sticky slim so it matches the theme
for the level.
Idea for Level 2
Theme & Boss - The level would be in a Japanese
Haunted Dojo and the main boss for it would be a Demon Oni Mask who would be
using a fire jutsu to hit the player. From time to time the boss would go
invisible, so the player would need to dodge the fireballs and watch out for
the small enemies until there was an opportunity to attack the boss again.
Main Character – The main character for level 2
would be Shiro
and his special ability is dexterity & and he can slow time down. Shiro is a ninja so
he is faster than Blue and he will be able to slow time down with the kame
jutsu power-up that will be spawning randomly like the other power-ups through
the level.
Minions - Enemies: For the small minions I would have small puffy spiders,
ghosts, and bats and throughout the level before the boss fight, the Oni Demon would
be hitting the screen with his hands so the player would need to dodge that.
Tutor Advice
After having a chat and getting feedback from my tutors I’ve
realised that the project I was going to do wasn’t really showing off my level
design skills which had me questioning if that was really something I wanted to
spend time on if I couldn’t use it on my portfolio if executed correctly.
Because of that, I decided to change my game idea and make
something more simple, but more interesting.
It was a risk since I didn’t have as much time as I would if I had
this idea from the beginning, but I am happier with the new project and
different from the first one I am showing my level design a lot more.
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